local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.group_id = 133001059
L1_1 = {}
L1_1.guide_regionID = 59005
L2_1 = {}
monsters = L2_1
L2_1 = {}
npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 59002
L3_1.gadget_id = 70290197
L4_1 = {}
L4_1.x = 1568.302
L4_1.y = 276.524
L4_1.z = -1028.794
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 231.945
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L3_1.persistent = true
L3_1.area_id = 10
L2_1[1] = L3_1
gadgets = L2_1
L2_1 = {}
L3_1 = {}
L3_1.config_id = 59005
L4_1 = RegionShape
L4_1 = L4_1.SPHERE
L3_1.shape = L4_1
L3_1.radius = 10
L4_1 = {}
L4_1.x = 1563.115
L4_1.y = 276.819
L4_1.z = -1028.131
L3_1.pos = L4_1
L3_1.area_id = 10
L2_1[1] = L3_1
regions = L2_1
L2_1 = {}
triggers = L2_1
L2_1 = {}
variables = L2_1
L2_1 = {}
L2_1.suite = 1
L2_1.end_suite = 0
L2_1.rand_suite = false
init_config = L2_1
L2_1 = {}
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 59002
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L5_1 = 59005
L4_1[1] = L5_1
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L2_1[1] = L3_1
suites = L2_1
L2_1 = require
L3_1 = "V2_3/WinterCampSnowman"
L2_1(L3_1)
